0.6.5 Fall dmg, Ambient music, damage effects.
0.6.5
//UI
Created a New HUD.
Added Damage effects.
Inventory grids are now Dynamic.
//Crafting
Added Silicon Cell.
Added Capacitor.
Added Battery Cell.
Added Fuel tank.
Added Battery upgrade.
Added Oxygen Upgrade.
Added Health Upgrade.
Added Inventory Upgrade.
//Player
-Oxygen.
Changed starting Oxygen from 800 to 600.
Changed Default Oxygen usage from 0.2 to 0.3.
Changed Oxygen increase while sprinting from 0.015 to 0.5.
-Movement
Reworked the Network Replication of the Character.
Added Air Acceleration.
Added Fall damage.
Added Smoothing for Up and Down movements.
//AI
Reworked Network Replication, AI should now walk smother on clients.
AI now has a falling state and will no longer just teleport down.
Added Animations and sound to the Insect.
//Audio
Added damage hurt sound.
Added new Ambient music.
//Options
Added Tesselation, this can be turned off by setting effects to Medium or low.
Added a music volume slider.
Added a Mouse sensitivity slider.
Files
Get Celestial
Celestial
Status | In development |
Author | Caboose413 |
Genre | Adventure, Survival |
Tags | 3D, Atmospheric, Exploration, First-Person, Multiplayer, Open World, Singleplayer, Unreal Engine |
More posts
- 0.8.5 UI, Quest Events, New Engine Version.Sep 16, 2019
- 0.8.0 New Caves.Sep 03, 2019
- 0.7.5 New Ancient Ruins.Jul 15, 2019
- 0.7.0 Major Level Changes.Jun 03, 2019
- 0.6.6 New AI MovementMay 07, 2019
- 0.6.0 Major update, New Planet.Mar 01, 2019
- 0.5.5 Major UI changes, New Resources and items.Jan 02, 2019
- 0.5.4 hotfixDec 25, 2018
- 0.5.4 new Server, improved inventory.Dec 24, 2018
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