0.8.0 New Caves.
0.8.0
//UI
-Added a Startup movie.
-Added a loading screen.
-Tweaked some UI to prevent overlap in the Inventory.
-Added a New Item bar to the Inventory to display Equipment.
-Resized Ui text to fit better.
-Added a Day counter.
//GamePlay
--Resources--
-Changed Basic Resource stacks from 50->100.
-Changed Refined Resource Stacks from 100->200.
--AI--
-Changed the Attack range of SandCrap, Insect, Spitter.
-Changed the Moving speed of SandCrap, Insect, Spitter.
-Added an AI spawn limit which is dependent on the current player count and Days passed.
--Player--
-Added Air control, this will make it easier to maneuver while falling.
-Changed starting Oxygen from 300-400.
-Added new function to the Oxygen Usage logic.
0.1 -oxygen will overall last longer now.
--Fixes
-Player Should no longer get stuck when walking up Stairs or small dents.
-Player Should no longer get stuck when walking along a wall.
-Changed inventory size from 25 to 18.
//Planet
-Added 3 new Caves to Explore.
-Added more detail to the Overall landscape to avoid flat looking Landscape.
-Added more Vegetation.
Files
Get Celestial
Celestial
Status | In development |
Author | Caboose413 |
Genre | Adventure, Survival |
Tags | 3D, Atmospheric, Exploration, First-Person, Multiplayer, Open World, Singleplayer, Unreal Engine |
More posts
- 0.8.5 UI, Quest Events, New Engine Version.Sep 16, 2019
- 0.7.5 New Ancient Ruins.Jul 15, 2019
- 0.7.0 Major Level Changes.Jun 03, 2019
- 0.6.6 New AI MovementMay 07, 2019
- 0.6.5 Fall dmg, Ambient music, damage effects.Apr 28, 2019
- 0.6.0 Major update, New Planet.Mar 01, 2019
- 0.5.5 Major UI changes, New Resources and items.Jan 02, 2019
- 0.5.4 hotfixDec 25, 2018
- 0.5.4 new Server, improved inventory.Dec 24, 2018
Leave a comment
Log in with itch.io to leave a comment.